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Is there a way you can disable fallout 4 mods offline on the ps4 just like Skyrim when you can disable it to the point your just playing the game without mods and unlocking trophy?

I always wanted to install mods for fallout 4 on the PS4 but I'm worry cause I have to go to my mother house to download them but but farther don't have WiFi. Back then when I had Skyrim, I can always enable and disabled mod when ever I want when I'm offline. I did the same thing with fallout 4 one year ago but it wouldn't let me access my mod list. Now I got the game with the DLC for the game and I want to give mods a chance but I don't know if I should cause of that problem. Do you think they fix it? Any way I could disabled all mods offline?
submitted by xeikua to Fallout [link] [comments]

Cyberpunk Update 1.1 - Patch Notes

Patch NotesSource

Patch 1.1 for Cyberpunk 2077 is now available on PC, consoles and Stadia!
In this update we focused on various stability improvements, which you can find outlined in the patch notes below. We will continue this work in patch 1.2 and other upcoming updates. At the same time we will keep fixing the bugs you encounter and listening to your feedback on how to improve the overall game experience.
Stability
Various stability improvements including:
Quests/Open World
UI
Visual
Achievements
Miscellaneous
PlayStation-specific
Xbox-specific
PC-specific
Stadia-specific
submitted by overspeeed to cyberpunkgame [link] [comments]

Why is Stadia such a punching bag among gamers?

So I've been reflecting on Stadia as a service while trying to sell my premiere kit on Kijiji(planning to get back on Stadia after CCwGTV support). I offered to explain a couple potential buyers how it works and how they can test for free with a pro trial before making the purchase. They were actually pretty impressed how it ran on their laptop pretty smoothly and with their own PS4 controllers.
Which brings me to this post. Do people not understand that this is legit the best thing to happen to gaming since online play? Sometimes I think we forget how far we've come as a society in terms of technology because we're living in it. If you told me 10-15 years ago that I had the flexibility of being able to play streamed next gen games on any potato laptop/phone with no input lag for a small monthly fee, I'd join in a heartbeat.
Yes the library sucks for now but its getting better everyday and always available as a neutral option even if you own next gen consoles. With services like Xbox Gamepass, its clear flexible cloud gaming is the future so why people are choosing to have an expensive middle man is something I don't understand. The only reason I can think of is for exclusives which is fair and will probably be a reason I buy one of these consoles eventually when theyre cheaper. But as a patient and casual gamer, I'm completely fine with Stadia for now and hope it sticks around.
The only criticism I have for Stadia is that there should be an option to download the game for life for offline play. It should be your responsibility as the owner of the game to ensure you have the hardware to run it if you want to play offline. If I pay $80 for a game like steampunk and theres a month I dont feel is worth paying Stadia for, I feel I should atleast have access to it offline. With that being said, this is a minor inconvenience I'm willing to put up with for fact that we live in an age where we can freakin stream next gen games on minimal hardware.
EDIT: So TIL that you don't actually need a Stadia Pro membership to actually play games you purchased before:
What happens to the games that I purchased if my Stadia Pro subscription or trial subscription ends?You'll still be able to access and play the games that you purchased when you no longer have an active Stadia Pro subscription. Note that non-subscribers can stream games only up to 1080p resolution and 60 FPS.

submitted by tazmanic to Stadia [link] [comments]

Am I the only one who doesn't care about graphics?

Hello everyone,
I hope you are all doing well during this Covid-19 crisis and take care of all of your family and friends!
I have been a gamer since my young childhood, and I love them since it is a good way to relax when I am stressed. I will always defend video games for the positive effects they can have on our minds.

Why I am writing this?

I have noticed something really severe: most people now care only about graphics. They want to know which is the most powerful between PS5 and XBOX Series X. And they will buy only games with beautiful graphics. I am playing newer and older games, and I feel like why people care about graphics. I have been playing Super Mario World and Super Metroid on the Switch's SNES Online, and it was more rewarding and satisfying than most nowadays games I have been playing. By seeing how the gaming community behaves, I believe it tends to focus only on graphics and nothing else. When I want to buy a game, I don't even care about the graphics, and I have the feeling I am the only one who focuses on gameplay, music, art style, etc. Am I the only one?

The Delusion about FPS/Graphics

At least 20 or 30 FPS is good. I understand if someone wants to play at 60 FPS, but this should not be mandatory in my opinion. And then who cares about 120 fps or 240 fps? Your eyes don't even see the difference. I know sometimes games need some precise input so my best compromise would be 30 FPS for offline and relax games, and 60 FPS for online games with tournaments for example. I don't understand when people tend to buy the best resources for their PC. Games don't need 8K and 240 fps to be enjoyable. But yeah, this is your money and you do whatever you want with it, I am not your mother ;).

The most powerful is NOT the winner

If you look at each "war" generation console, the most powerful console always failed. But remember that there were never console war. Only one during Nintendo and SEGA during the beginning of the 1990s. Sony VS Microsoft is nothing compared to what happened then.

Graphics is different than Art Style

Don't confuse graphics and art style. the Pokémon series, or Zelda: Breath of the Wild, has awful graphics but an awesome art style. The games have bad graphics, but the character design, the level design, the way everything is drawn is beautiful. However, we are not talking about art style here.

People who tell me Graphics are important

If you are going to tell me graphics are essential because when you play, you need to look at a fantastic landscape. A video game is something you play through. If you just sit and look at the landscape, I'm sorry but this is not a video game since you are not playing, this is just panorama. This is not playing, you just watch beautiful pictures. Photography is different than video games, even both are considered art. I would ask you what is a video game for you? For me, a video game is the gaming interaction between the human and the video of a machine. No questions about graphics. This is called a video game, and not video watching or anything like that. If you need to look at beautiful backgrounds, you can go on Google Images, and look for high-resolution pictures (Settings > Advanced Research).

Games with bad Graphics are Bad?

My favorite question to beat the people who only care about graphics is: Why retrogaming exists if graphics are so important? This is not nostalgia or anything like that, I am born during the Gamecube/PS2 era and I didn't even know how the 1980s or the 1990s were in terms of video games. (I wish I could have been here when Final Fantasy VII and Pokémon Red/Blue were released). And can you tell why Minecraft is the best selling game of all time?

Conclusion

To conclude, of course, I agree this is cool if you have good graphics, but people need to stop worship graphics and giving all of their attention to this instead of focusing on gameplay, music, etc. This should not be a criterion to define the quality of a game in my opinion. Can someone tell me this is just me who is a toxic hater, or if someone feels like me? Maybe I am just stupid so I would like that someone can correct the wrong things that I believe in.
Thanks a lot for reading my very long message and have fun playing the wonderful video games we can have in 2021! Remember video games are the most prolific media, far ahead of the cinema or the books.
TL;DR: Am I the only one who is noticing people only care about graphics? I want to know if I am just a toxic hater who doesn't understand what the gaming industry needs right now, or if I am on the contrary smart enough to understand video games are not based only on graphics.
submitted by DrBlagueur to gaming [link] [comments]

The Ultimate guide for OFFLINE features, split-screen, Bots, LAN Play in Cold War

1.11 UPDATE NEW FEATURES ZOMBIES HAS SPLIT SCREEN OFFLINE NOW!

1.11 update news

-Zombies now allows 2 player split-screen in offline, you can add a controller as well as start/boot the match fine, however the same issues persist with offline split-screen, visual/menu glitches/bugs just like the normal multiplayer split-screen
-Multiplayer offline split-screen is working again, it seems to have all the same issues it had prior to the 1.09 update where it got broken, rough menus, class selection not working in certain scenarios, I've also found Nuketown 84 in split-screen will crash every time it loads into the match...etc etc.
- RAID and PINES map are available offline now
-Prop hunt is available offline now, however no bot support.

1.10 update - literally nothing added for offline

1.09 update - literally nothing added for offline

KNOWN MAJOR OFFLINE ISSUES/BUGS all present in latest 1.08 'season one' version (tested on PS4/PS5) Please read these as it may answer some questions instead of posting a comment.

*NEW BUG/GLITCH as of V.08\*
- V1.08 you can no longer play split-screen offline, when adding player 2, it will attempt to add player 2 and just fail each time....
- when playing split-screen multiplayer (versus) player 2 can do create-a-class but only edit the main weapon, they can not edit any attachments
- when playing split-screen multiplayer (versus) often player 2 can not select a class when starting the match at all.

- offline zombies has no option for split-screen or adding a controller when playing offline period (unsure if this is a glitch or the fact zombies has no split-screen option offline at all
- online zombies, has the option to add a second player for split-screen, but even when you do this the game won't launch and will often come up with a error stating this mode has exceeded the maximum amount of players, (unsure if ths is a glitch or the fact zombies isn't supposed to be split-screen at all)
- Search and Destroy and VIP Escort modes, do not support offline bots at all
- the maps Armada and Crossroads do not support offline bots at all currently for any mode
- the maps Armada and Crossroads have a small variant for normal modes, however when playing VIP escort mode only, you get the full expanded large scale combined arms map (with vehicles) however again no offline bot support, unsure if this is a glitch or not.
- various interface/menu bugs within the menus/lobbys
- multiple instances of glitches when playing in split-screen, gunsights missing/notloading, hands dissappearing etc etc.
- multiple settings not working, loadout restrictions settings completely broken and not working right, guns misnamed, M82 is called the XM4 etc and turning off or enabling what is supposed to be the M82 turns off both or enables both the M82 and XM4, really broken.
- I have to do more testing but I've had two instances on PS5 where my campaign save will dissappear completely after playing split-screen multiplayer.
- unsure if a glitch or designed this way.
If you find any bugs/issues or fixes that I haven't do let me know in the comments or flick me a PM, Finding new stuff every time I play it.
I'll endeavour to keep this guide updated over the next couple of months, do be with me as I can't update EXACTLY on time every time a new update comes out..
All testing done with the PS4 and PS5 version of the game (v1.03) (now updated to V1.07)
I have updated the game now to V1.05, I can confirm nothing has changed for offline with this update, what is down below is still current including no OFFLINE split-screen option for Zombies and the Crossroads/Armada maps still do not support bots.
I now have the PS4 as well as the PS5 version of the game, It's exactly the same, nothing additional, no extra bots/maps/modes/features, exactly the same issues, exactly the same stuff.
Some people are asking about the Dualsense for it, it's neat, the guns all feel slightly different, so the resistive triggers have different 'pulls' for different weapons, big LMGs the aiming trigger is a slow steady pull where as a pistol is very lightweight and barely any resistance, the vibration stuff, pretty standard, although again every gun feels a little different, nothing mind blowing, but neat feature. Astros Playroom on the other hand is amazing for the dualsense.
All testing done on PS4 Pro and PS5, running in an offline environment, no internet on the console, boot from cold startup, booting up Black Ops Cold War OFFLINE and playing OFFLINE.
This guide is aimed at people who enjoy the offline part of Call of Duty (yes there are people like us) If you play online thats fine, no need to make a stupid comment like "why are you playing offline in 2020 what a loser etc etc"
I've done this for several years, this guide is for fans of offline play and aimed to get CORRECT information to people who need it

FAQ Starts here

What do you mean when you use the word OFFLINE?
To clear up any confusion as many people seem to confuse the terms OFFLINE and LOCAL PLAY, these are two VERY different things.
If I use the word OFFLINE in this guide at any point, I mean OFFLINE, no internet on the console, no WiFi, no Ethernet, Console as well as game has been cold booted with NO INTERNET WHATSOEVER.
Can you play Call of Duty Black Ops Cold War OFFLINE without an internet connection?
Yes once your game is at version 1.03 (latest current version at time of release) You can play the game fully offline.
Like Modern Warfare 2019, the game is quite large (100.4GB for PS4 at of time of writing) It also like Modern Wafare 2019 is divided into PACKS
The Base game has the following PACKS, which you need to have installed if you want to play every mode available.
Call of Duty: Black Ops Cold War Single Player LicenseCall of Duty: Black Ops Cold War Multiplayer License
Call of Duty: Black Ops Cold War Zombies License
Call of Duty: Black Ops Cold War - Campaign 1
Call of Duty: Black Ops Cold War - Campaign 2
Call of Duty: Black Ops Cold War - Campaign 3
Call of Duty: Black Ops Cold War - Multiplayer Base Install
Call of Duty: Black Ops Cold War - Zombies Base Install
Call of Duty: Black Ops Cold War - Dead Ops Arcade Pack
Call of Duty: Black Ops Cold War Content 1 - 6 License (1 file for each) ( I believe this is just DLC stuff)
The console versions like WWII, Black Ops 4 and Modern Warfare 2019 will work OFFLINE after patching/updating, the PC version however due to Battlenet is ONLINE ONLY, even for Campaign/offline bots.
Can you install and play Black Ops Cold War from the disc without installing any updates/patches?
No you can not, like Call of Duty WWII, Black Ops 4, and Modern Warfare 2019 before it, the physical copies of the game do not contain all the files nor can you play the full experience OFFLINE via the disc only, you can only play a few multiplayer maps vs bots, thats it.
*A MANDATORY INSTALLATION/UPDATE IS REQUIRED FIRST\*
Can you play the Campaign OFFLINE?
Yes as mentioned before, as long as you have updated your game to the minimum version of 1.03 (latest current release) the games campaign will be playable OFFLINE.
Can you play the multiplayer (versus) OFFLINE?
Yes as mentioned before, as long as you have updated your game to the minimum version of 1.03 (latest current release) the games multiplayer will be playable OFFLINE.
Can you play the Zombies mode OFFLINE?
Yes as mentioned before, as long as you have updated your game to the minimum version of 1.03 (latest current release) the games multiplayer will be playable OFFLINE.
**Can you play the Zombies Onslaught mode OFFLINE? (exclusive to PS4/PS5 for 1 year)**yes
Is there Split-screen support in mutliplayer versus?
Versus Multiplayer has 2 players split-screen per console maximum
Is there split-screen support in Zombies?
EDIT: Version 1.11 has finally added the ability to play zombies OFFLINE split-screen, however its still rough, but it does work.
Is there co-op campaign or split-screen campaign?
Campaign is single player only.

What does the aspect ratio for split-screen look like? Is there any 'black bars' on the sides?
Split-screen for multiplayer versus has both Vertical and Horizontal options.
Horizontal split-screen (TOP and BOTTOM) has black bars on the left and right.Vertical split-screen (LEFT and RIGHT) has black bars on the top and bottom.
Is there OFFLINE LAN support, (2 or more systems connected offline for multiplayer) ?
You can play 2 players PER CONSOLE in multiplayer versus. Zombies is ONE PER CONSOLE currently, LAN is broken though unless you go online and download temporary hotfixes, so basically you need all consoles to be online, connected to servers, get hotfixes (so every game/console is on the same version and then it will work) this is the exact same issue Modern Warfare has. Its stupid. true proper OFFLINE LAN play is pretty much broken in the last two CODs.

OFFLINE BOT SUPPORT

Is there offline bot (AI Enemies/teammates) support?Which modes support them?How many Bots per mode?
Yes there are offline bots
you can have a total of 12 players in each core game mode, so if playing SOLO, you can have 11 bots.
I can confirm if playing split-screen you can still have 11 bots in the game total.Previous versions of the game only supported 7 bots in TDM and FFA game modes, this was fixed in V1.07. all modes support 11 bots.
you can not add bots to the Crossroads or Armada maps at all.
VIP Escort and Search and Destroy game modes do not support offline bots.
Can you make assymetrical/uneven teams?
Yes, however you can't go over the maximum of 6 players per each team,
So you can't for example do a team death match with you on one team vs 11 bots on the other team.
6 v 6 max
How many players can play each mode? (assume bots means players too here)
2 REAL players in split-screen and up to 11 bots (6 players/bots per team)
Edit: I didn't notice before as I mainly play objective modes not FFA or Team Deathmatch,
If you play Free-for-all or Team Deathmatch the bots cap at 7, not 11
What difficulties are there for the bots?
Recruit, Regular, Hardened, Veteran
are there loadout restrictions and can we force the bots to use certain loadouts?
There is an option for loadout restrictions in the menu, however It dosen't affect bots, you can turn off custom classes but sadly there again is no option to set what the DEFAULT classes are (like how Modern Warfare Remastered allows)
Right now the restrictions screen is VERY broken, half of the weapons are sharing the same name, for example the M82 Sniper rifle is incorrectly labelled as the XM4 (assault rifle) I turned off EVERYTHING but the M82 but it has the XM4 enabled (as its obviously broken) I have turned off everything but the XM4 and there are still weapons that are accessible.
So hard one to test right now, It's restricting some weapons but I can only tell from the player side no the bot side, Patches are needed to test this feature properly.
are there friendly/teammate bots for Zombies mode?
No there are no friendly AI/teammates/bots in Zombies mode.
What are the bots like, and how do they play?
I've had a quick go (I'll update this more later) but they feel like how they did in MW 2019.

Create-a-Class/Loadouts/Customisation

Is there an offline progression system? or is everything unlocked for offline play?
There is no offline progression system, everything is unlocked from the start, all attachments, gear, weapons etc is available offline from the start
What about customisation/camos etc?
Yes you can apply camos, change reticles offline, it looks like everything is unlocked here
What is available in offline create-a-class?
A ton, I'll add a video in the comments later with a showcase of everything, it's comparable to how MW was at launch.
How many custom classes can you have? can you save/rename them?
You can have 5 custom classes per player offline, yes you can rename/save them.
What Operators are available offline?
All launch Operators are available offline
NATO:
Mil-Sim:
HunterSong
Operators:
ParkAdlerBakerSimsWoods
Warsaw Pact
Mil-Sim:
VargasPowers
Operators:
PortnovaBeckGarciaStone

Multiplayer VERSUS


What game modes are available offline?
Team DeathmatchFree-For-AllSearch & DestoryDominationHardpointControlVIP Escort
What about the Larger Combined Arms modes?
Although the maps like Crossroads (which was the big snowy map in the beta with snowmobiles etc) are here, these are not the combined arms versions, these are smaller cut down versions of these maps, you can only do 6 v 6 in offline.
Is there a realism mode? or Hardcore Mode?
No realism mode, there is no hardcore 'mode' like MW2019, however there are Hardcore versions of TDM, FFA, SND, and DOM.
What multiplayer maps are available?
ArmadaCartelCheckmateCrossroadsGarrisonMiamiMoscowSatelliteNuketown 84 (added for offline in update V1.07)
What interesting custom game settings are there? anything different/new?
Nothing out of the ordinary, all pretty standard fare at launch.
Can I save custom game modes OFFLINE?
Yes you can save them.

Zombies

Is everything unlocked for create-a-class?
Yes, everything is unlocked, it's the same weapon selection from multiplayer versus, however you get 1 weapon, not 2, and a field upgrade which are zombies themed special powers.
Is there settings like in Black Ops 4, where you could adjust zombies/custom game settings?
Sadly no, it seems very scaled back more like the normal zombies modes from the older Black Ops games.
What modes are available for zombies offline?
Round based (standard zombies)Dead Ops arcade 3 (top down twin-stick shooter mini game mode)Onslaught (PS4/PS5 Exclusive for 1 year)
What maps/scenarios are available for offline zombies?
Round based (standard zombies)
Die Maschine
**Dead Ops Arcade 3 (mini game)**Rise of the Mamaback
Onslaught
Moscow (same as the multiplayer Moscow map....just with zombies)
What is onslaught mode anyway?
so its basically a VIP escort thing, you have a floating orb, that has a protective cirlce around it, you need to stay in the circle to live, zombies come at you, you shoot em, orb moves to a new location, rinse and repeat. Neat but you aren't missing much if you are a PC/Xbox player.
submitted by Voxelsaurus_Vex to blackopscoldwar [link] [comments]

Shadow of the Tomb Raider (PS4) [Official Discussion]

Official Game Discussion Thread (Past game discussions: General | Specific)

Shadow of the Tomb Raider (PS4)


https://preview.redd.it/md21q88ztk961.png?width=236&format=png&auto=webp&s=fa94cb23d3cbc5a805ca4bb8b4c8e11a101d65b2
Synposis:
Experience Lara Croft’s defining moment as she becomes the Tomb Raider. In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will ultimately be forged into the Tomb Raider she is destined to be.
Available on PS+ until: 1st February 2021
Release date: 14th September 2018
Player(s): 1 - offline
How Long to Beat Main Story: [12.5 hrs]
Platinum Trophy Difficulty (Length): 4/10 (~35 hrs)
DLC included: No; you can purchase the Definitive Edition pack seperately.

If you want to discuss any major story plots - please make sure to tag spoilers properly with context!
Either use spoiler button in the text editor or use:
>!spoiler text goes here!< 

Feel free to share your own experiences on the game below.
submitted by ZPE to PlayStationPlus [link] [comments]

World Brothers is awesome!! (a rambling bunch of words in nor certain order, some spoilers)

I'm making this mainly so if you come from my mindset you have a better idea of what you're getting into.
I love edf. Starting with 2017 on Xbox 360. I've bought every game, even PS Vita. I imported 5 and obviously this (PS4, but wanted the split screen and frames). I hated iron rain, insect Armageddon was fine but not as good as the main series blah blah blah.
I'm only 11 levels into world brothers, I've loved every level and it may be my favorite edf entry.
If you love edf for the crazy over the top moments, all the stuff you can do, variety, etc.... You'll love this game.
If you love edf because of a serious tone it might not be for you.
In my mind though, this game doesn't take too many crazy "un-edf" risks like I thought iron rain did, but it only adds to what someone who loves edf crazy stuff would like (ohhhh I'll explain).
I also think for once, they didn't try to cater to a western audience (I.E. Iron Rain and Insect Armageddon) , and I think that's what finally made this an awesome third party entry... I will be buying it again when it gets here, I'm that happy with it.
Here's a list of a bunch of moments and things I could do that stood out and put a smile on my face that I didn't see too many people talking about.
You probably know by now you can take a team of 4 people and switch on the fly, yes if you play multiplayer that means 4 PER person, you're NOT sharing. I really think that are things that they could have done to nerf it so combinations didn't feel OP, that is not the case here.
You CAN take 4 wing divers, fly up with one, switch to another near the end of their flight running out, and get a full tank, and do the same with all 4, and go SUPER high/far. Now you do have to land in order for all of them to refuel but still. There's also no penalty if your boost runs out. I.E. you can still use your weapons or switch to another guy.
Red ants bite you and won't let you go? Switch to another character and get your character out of there.
You can use a weapon with a reload like the Fork comes to mind. A lock on missle launcher that shoots like 15 rockets at once, but while it's reloading you can use another person, so YES, you can have 4 people with this gun, and basically shoot them non stop in a loop. Shoot, switch character, shoot, switch character...etc...
There's a character then drops a magic carpet in front of them, it gives you a few seconds to jump on it, then it raises into the air (essentially this is a floating platform you can put out anywhere). You can jump on this thing, go high up into the air, switch to a sniper and go to town, switch to a wing diver and have a height advantage to jump off from, etc... It's awesome!
One of my favorite things to do so far is an air raider, wing diver combo. One of the air raiders attacks is to launch and air raid missle drop, but the con is, you throw a grenade type object to signal where you want the drop, but it has a pretty weak throwing range...SO, I get a wing diver, fly above where I want it, switch to the air raider, throw the grenade/beacon, switch back to my wing diver and fly out.... It so cool!
There are so many crazy characters too but they all have sort of relation to old edf characters or a combination, and there are some cool new variants. I don't want say these too much because it was so cool seeing them for the first time or unlocking them.
Also I'm sure you've seen, but I'll clarify, there are no weapon drops in the traditional edf sense, this was fine though. Instead you find characters (usually 3) on each stage. Whatever weapon they have, you unlock, if you find the same character again, it levels them up, and the main benifit of this, is it allows them to use more weapon types.
At first, each character can only use 1 category of weapons. So think of a ranger, but it can only use sniper rifle type weapons, no rocket launchers or anything else. But when you find that ranger again, you now can use a second category of weapons. It may be rockets, it may be wing diver type weapons. They categorize all the weapons into 10 categories... I am super excited that at some point I will be able to fly around as a wing diver, and shoot at people with limpet grenades.
Last, difficulty ... This is a pretty easy edf game, and I am hoping to get some challenge soon. Let me clarify though. So far I have been doing nothing but hard BUT, I have been playing 2 player split screen, in offline mode.. this is trandionally easier. Also being in 2 player also means the focus isn't on just me, so I'm dealing with maybe half the enemies. I have done some stages again solo, and they were harder but still manageable. This gives me hope for hardest and inferno. I really can't wait to tackle a level, lose, then go back with a combination of people that I think would fit that level better.
I also haven't been able to call in weapons but there have been some on levels. They also control like a dream.
Armor pickups also give you a little bit of health, awesome addition.
Kind of a bummer, doing hard mode, doesn't give you credit for easy and normal, you have to do all 3, but this is fine as it gives me more of an opportunity to level up my characters. Also it sounds like there are half the levels of the normal edf games so having to replay a levels 5 times AND not having to do it for each class again and again is still less times overall. In EDF 5. You only had to technically beat a level 3 times instead of 5, but you also had 4 classes, so if you wanted 100% you were doing each level 12 times minimum... This one, only 5.
I mentioned it earlier but it controls amazingly.
I haven't done the online yet, too lazy to put my Japanese psn on my ps5 and honestly having enough fun solo.
I haven't used any translation apps, but through messing around and my knowledge of edf games (this is very helpful) I am able to figure everything out pretty easily.
There are wearables it looks like, nothing cosmetic, but they give you boosts of some kind, I haven't messed with it because I haven't needed to and it seems new to the series so figuring it out would be harder.
Reviving your characters still takes half your health. But again unless all 4 of your characters go down, you can basically revive yourself. And instead of it being instant reviving does take a few seconds.
Blowing up buildings and such is still there, as is exploding bad guys, dismembering them etc... It's just adorable now.
Okay I hope that helps someone's decision.
submitted by Anotheryoma to EDF [link] [comments]

[VERY]Patient Review: Interstate '76 (1997)

Check this, Swinger! For my final play through of 2020, I decided to play the automotive dog-fighting sim Interstate '76. I originally played Interstate '76 (I'll date myself here) back in middle school when it dropped, and loved the hell out of it, but spent my time in Melee mode, and never completed the story. Time to change that!
Interstate '76 is the original 3D vehicle combat game. You play as Groove Champion, auto vigilante cruising through west Texas and New Mexico on a quest to avenge the death of your sister Jade. You accomplish this quest by driving your Packard Piranha (Barracuda analog) modded out with armor, guns, missiles, landmines, and cannons and dog-fighting various baddies "Somewhere in the southwest....". All to a hi-def 70's funk soundtrack.
Once you get the game patched up for modern computers, it is absolutely fantastic. The soundtrack is incredible, and the graphics (though limited to 1024x768) are still charmingly simple. Actually, this game is now my number one choice for "Game that needs a remake/remaster." There isn't really another way to put it: dog-fighting in a 60's/70's muscle car is just rad af. The game's physics are surprisingly good, and vehicle weight and things like flat tires actually cause noticeable performance changes. there are a number of other really cool mechanics that make the game much more than just an arcade shooter like the later Vigilante 8 or Twisted Metal series as well. Firstly there is a Battletech-esque salvage system where you acquire upgrades by stripping them off of your vanquished foes. This is then repaired by Skeeter, your mechanic on your loadout screen where you manage your car's armor and armament, and handle repairs where you have to budget your time. If you're good, you can use your .45 once a vehicle is in the red to kill the driver and recover salvage in better condition. I prefer just blowing the car up and repairing myself. The weapons are really surprisingly different and varied, and you can tweak your setup between variety, or double up and link like weapons (such as 2 .50cal MG's on the roof) to double your damage output. Your loadout and armor settings actually matter a lot and vary mission to mission. They included some other cool mechanisms such as shutting your engine off and coasting to thwart guided missiles and gimbal turrets. This leads to a couple "stealth" missions, which one doesn't think of normally when thinking of big block Hemi engines, but here they are! And they actually work quite well and add some really intriguing variety to the missions. Your map is hand drawn for each level on a piece of paper, sometimes the paper liner from your Whataburger tray, which adds some era-correct immersion.
Interstate '76 is a pretty quick play. It took me a couple days to beat, but I've seen the play time listed at 5 hours, and I'm pretty sure I could hit that time now since the levels are pretty short. But wait! Arsenal also comes with the Nitro Pack, which is the expansion set. This set adds a scenario for previous supporting cast: Jade, Taurus, Skeeter, and a magical mystery cast member you unlock after completing the other three (shhhh). The expansion pack actually adds a lot, and adds a bunch of new cars for use in Melee (on or offline) mode as well. There surprisingly is a small but dedicated I76 community that still plays multiplayer, but I haven't had an opportunity to play it yet.
For $5 (or less!) this game is a steal, a true classic gem!
Enjoy some screenshots, ya dig?
https://imgur.com/gallery/y3AFQ09
ISSUES AND FIXES
(This game is somewhat of a labor of love to get running, but hey... welcome to gaming in 1997)
Interstate '76 has been re-released on GOG as the Interstate '76 Arsenal which was the initial bundle of the game plus the Nitro Pack expansion. Punchline up front: it's available for 5 bucks on GOG, on sale usually for $1.50, and if you're willing to take 15 minutes to install the unofficial fan patch (more on this below), it's absolutely worth it. I also highly recommend a controller or joystick. That being said, you have to map the controllestick like you would in 1997: by button number. I use an Xbox controller, so the buttons aren't numbered, but I've linked a button map below that lays them all out by number. I also found one for the PS4 controller, but I can't attest to weather its useful or not. I also have a screenshot of my preferred controller scheme to stave you some time and get you in game. Its kinda of a pain, but that was gaming back in the day.
PATCHES:
Interstate '76 was originally released in 1997. In 1997, if you wanted to play a 3D game in silky smooth 1024x768, you had your choice of a 3Dfx chip-set (which went out of business and was bought by NVIDIA), an ATI (which sold off to AMD), or a brand spanking new 4MB NVIDIA Riva 128 (which was a beast that could accelerate 2D AND 3D graphics). It was the early days of 3D games, and the programmers used instruction sets that are long since obsolete. This causes Interstate 76 to run abysmally straight off GOG. But this is PC Gaming, and modding/fixing busted stuff is kinda our thing, so... enter the AiO (All in One) patch! A fan made unofficial patch that makes the game compatible with modern Windows OS's and hardware! There's also a dgVooDoo2 patch that allows you to play the game at native resolution, but it is VERY buggy, and I uninstalled it after about 20 minutes. AiO works flawlessly though, and I highly recommend just sticking with it even though it's limited to 1024x768.
https://community.pcgamingwiki.com/files/file/1349-interstate-76-nitro-pack-aio-patch/
CONTROLLER: Firstly, a controller makes this into a completely different game, and I highly recommend it. That said, you're going to have to set up the controller like you would back in 1997... by button number! I play on an Xbox controller, so the buttons aren't exactly numbered. But follow the number guide below and you'll have your controller mapped in no time. Yes it's a pain. Welcome to gaming in the 90's. I included a screenshot of my config in the imgur link. Of note: The game recognizes the D Pad as "Hatswitch". The game also doesn't recognize the analog triggers as buttons, but it will recognize them as Axis 5. I had no use for a 5th axis so I just didn't map them. I also have Special 1 mapped to the Y button. This is so I can put Nitrous Boost into Special 1 on my car and have a button for it on the controller.
XBOX: https://joytokey.net/en/posts/button-mapping-for-xbox-controlle
PS4 (I have no way of testing this for those of y'all who use PS4 controllers, but it looks legit) https://www.reddit.com/Unity3D/comments/1syswe/ps4_controller_map_for_unity/
My control scheme: https://imgur.com/a/ix1dQ7e
Whew. Well congrats! You made it to the end of the review! Press C in game if you're bored or driving down a long lonely stretch of road somewhere in the southwest...
submitted by Pomadegrenade to patientgamers [link] [comments]

FG Fan but Noob looking for recommendations on games

So I'm bad in FG to be honest, my latest FG I have played were Mortal Kombat X and 11 but I'm getting a little bit more familiar with FG in general so I'm looking to buy a new FG to try it out and maybe be in a more "positive" community than MK but that is not a priority really. My story with FG has been mainly with Mortal Kombat as I was a fan of the 3D era games with their single player stuff and atmosphere, had some arcade games in a retro store in my city (played a little bit of classic SF, MK, and KOF I believe...) but I rarely play online, mostly offline trying to learn for a good amount of time and then hit the online for some fun. Currently decided to play Kombat League in MK to get some experience and try to get some cool gear for my characters and I'm playing Noob Saibot ( I find him easy but his highs kills me all the time), its though but I'm learning.
So I see all this bashing of MK11, most well deserved imo ( I bought the game when Aftermath released, knew they'll pull something like that so why waste my money on a controversial entry when MK11 first came out?) but now experiencing is another thing entirely. Still, I'm having fun where I can and enjoying my time trying to be better in a game I love from my childhood but want to expand my horizons.
I've heard great things about Killer Instinct but that is a bit old (will try with Game pass), SFV seems to be in a much better state than when it came out (I've heard), and I recently heard about guilty gear (I usually don't like anime fighting games because of all the special effects and how fast they are I have no idea what is going on and I get scared of even trying it). Other games I've heard is Soul Calibur 6 (or is it 7?) and Tekken 7 which are 3D FG so a complete different breed of FG and I think I want to stay with 2D FG at the moment, more of a comfort zone I think.
What do you recommend? I have PS4, XBOX 1, and switch (I'm very fortunate to have a generous family). I think I want something that is... manageable? lol, honestly just want something that is fun. either online or single player.
Thank you for your suggestions and help!
submitted by Hares123 to Fighters [link] [comments]

Some tests regarding online connection.

People are wondering how they can have a great connection and yet the game still feels slow online. Here are some tests I've done with friends in other countries.
Your connection might be great if you do a speedtest with your phone but move a few rooms further and ping a different isp in your country. You will see that the ping will increase. Now assuming your opponent is not in a neighbor country the ping between the isp's will be higher and combined with the wifi delay the game will play badly.
My friends and I are hardcore pes gamers. That's all we play. I'm in Greece with a 200mbps connection, my friends are in London(200mbps) and Holland(200mbps). We tested the connection in multiple environments.
I pinged their ip directly from my wired pc. The ping was 55-60 and the game played flawlessly on my wired ps4. Literally like offline.
Then I removed the cable from my pc and did a ping, it only increased by 3 but when I removed the cable from the ps4 the game still played good but at times it stuttered and felt sluggish.
Then my friend in the UK removed his cable from the ps4 and we both played on wireless. Game didn't have a lag indicator but players felt like they were running in mud and turned like trucks. That's the feeling I have in most games I play.
Then I took my laptop 3 rooms away from my router and did a ping test. The ping increased by 10-15 and it fluctuated. In Greece we have concrete walls. I moved the ps4 to my bedroom tv which is 3 rooms away from my router and my friend put the wire back on. The game was horrible. There was a lag indicator and the game stuttered and even paused for a few seconds.
Now you think all those kids that have a ps4 in their room have the router next to them? No way. The router is probably in the living room which is a floor down or 3 rooms away.
My experience with this game is if the ping is up to 70 the game plays fine, 70 to 90 its heavy, 90+ is unplayable.
Consider that many many people especially in some underdeveloped countries share a Wi-Fi connection with many others in a building. Others live in remote locations where the internet is still outdated. In my country for instance we have so many islands that the speeds are still 10mbps and very low quality internet and many people from there play pes.
Most games will play well up to 100ms but let's not forget this engine is quiet old. I'm quite sure the new Unreal engine will perform much better and will solve this problem as it's optimized for online gaming.
Here's an image of Konamis manual that they don't recommend you playing on Wi-Fi.
http://imgur.com/gallery/JpIYbSG
I hope this answers some of your questions.
submitted by slekkas to WEPES [link] [comments]

FAQ (Read before posting)

FAQ (Read before posting)
2 months back Duck Game hit v1.5: Full Changelog, and it got its own 30min video showcase by Mr Potatooh.
It spawned many questions, most often:
  1. Custom hats are now stored in C:\\Users\\Documents\DuckGame\Hats
  2. Switch/PS4 Update dates are currently unknown, and before you get angry, remember you had your console-exclusive update for 1+ year. Sit tight.
  3. Old Workshop Mods mostly support new update, and those that aren't:
  4. Many ClientMods got merged into the main release:YupDaniel QOL's SkipShut exists as Vincent Vodoo Doll, placeable in the Lobby Room;YupDaniel's GlobalMatchmaking;EIM64's Invite Links & Window Resolutions (I miss Little Talking Man mod);
  5. 8 Player Mode works for online, and for offline it's tricky and lacks documentation. If anyone has a full guide for local 8P (1 or 2 PC setup) please keep me posted.
  6. If your AntiVirus detects Duck Game as a virus, that means you're using AV prone to false-positives. Report the issue to AV's developers.
If you stumble on Workshop uploading problems {Custom map; old hat template} it's recommended that you hop onto Maps'n'Hats Modpack Template, that is easier to operate than old templates, and allows uploading everything to Workshop {Maps; Hats; Mojis; Custom Background Art} as 1, easy to organize with subfolders submission (instead of laggy Steam Playlists).
Around 2016, Simon381 made a DuckSheet that would collect links to all the useful content for Duck Game. Since 2017 I'd take care of the sheet, expanding it and re-designing. It used to be open for edit without logging into Google as requirement, but today I sat down to redesign it once again, so I wouldn't have to worry about making monthly backups of it (now new additions are performed through GForms, linked on top of each Sheet Page).
I also expanded it by additional sheet page: DuckBoard, it can host Players List, if you are looking for someone to play with {Switch; PlayStation 4; Steam}, and a Guest Book, for community celebrities, so that people that contributed the most to the game won't be forgotten.
preview.png
submitted by Zloty_Diament to duckgame [link] [comments]

Fix for CO-OP "installation Suspended" error message (PS4 but may work on other consoles.)

Hey Guys,
(TL;DR near bottom)
So recently i've been trying to play some Modern Warfare on ps4 with my brother and my girlfriend, installed everything from the disc and all its data packs but was met with a "Installation Suspended" message when i wanted to play co-op.
I had a quick little google and reddit search and found three options:
Now, if you're like me and none of these worked then you have found yourself in a position where you either don't want to play the game anymore or you just accept that you can't play co-op.
Well, Here's the fix (Here for the TL;DR readers):
Hope this helps! 😁
submitted by spikeymikey0196 to modernwarfare [link] [comments]

Just received a temporary suspension from Sony for having somebody else activate the PS+ collection on their PS5.

Met a guy on this subreddit that was activating the collection for people for free and I decided to hop onto the bandwagon. Guess he activated it for too many people.
And before you guys start commenting: Did I know it was gonna be a bad idea and I'd probably get caught? Yes.
Was it worth it? / Would I do it again? Well, I know this sounds stupid, but honestly it kind of was worth it. I got to play a bunch of games I never had the opportunity or money to try before and I actually had my PS4 offline before the suspension was issued so I still have the crap ton of games that I downloaded from the collection and they're working for now. Plus, I have a couple of games I borrowed from friends that I can play offline for the time being. However, as contradictory as it sounds, I wouldn't do it again if I could considering I miss out on 4 of the PS+ free games for January and February. (That is if the rumors are right and the suspension is only two months, I don't know yet, haven't received the e-mail from Sony.)
So I guess the moral of this story is don't be greedy and dumb like me and just do stuff the legit way.
TL;DR: Decided to have somebody activate the ps+ collection for me for free and I just got suspended. Thought I would just give a short warning.
Edit 1: Still no email response from Sony and looks like the playstation chat service is currently offline for me in the U.S.
Edit 2: After pestering the live support chat twice, I found somebody who said that they elevated my case to somebody else and that I should check for an email within the next 24 hours.
Edit 3: So Playstation's support team just seems to be non-existent when it comes to getting an email response and I kind of feel like giving up and hoping that it's going to be 14 days only.
Edit 4: Well, after 14 days without any communication, my account is back up and reinstated. All of the games from the collection are still there and seem playable for now but a couple people have been saying that we lose access to the collection after a day or two so if that's the case I think I'm just going to download as many of the games as I can that I wanted to play and just keep my ps4 offline for as long as possible.
Also, I'd appreciate it if a couple of you let me know if your accounts have been reinstated as well and keep me updated on whether or not you lose access to the games.
submitted by IAlwaysHaveBadLuck to PlayStationPlus [link] [comments]

Fear not the trend changes! Auto Chess is walking firmly on its way!

Being the most popular game genre in the past two years, many top-level game developers around the world have tried the auto battler games. And because of these homogeneous products, the auto battler genre became one of the most popular topics in the past years.
Only when the upsurge went away, you can find the one who is still insisting. As the inventor of the auto battler, Auto Chess keeps focusing on this game genre as usual. They are always on the way providing better experiences for players from more than 30 countries around the world.
New version "Dragon Blood Awakening" is available on Jan. 28th
https://preview.redd.it/x9sb675ejde61.jpg?width=2208&format=pjpg&auto=webp&s=4b0d1c32d1763ebd6fee38e68e63b2c7c9a6c7ef
In this new version, a new season theme "Dragon Blood Awakening" will bring players new game experiences along with the long-awaited new chess piece: Pandaman!
https://preview.redd.it/54koprnfjde61.png?width=1643&format=png&auto=webp&s=0e35b952890adf95f688ef8f609077cf07e2ade9
Chess Club will also be a feature of this version. Create your guild in-game, build your team, and enjoy the game with your club members!
Cooperating with Sony, EPIC, and WEGAME to bring Cross-Platform gameplay
https://preview.redd.it/97beljlhjde61.jpg?width=2208&format=pjpg&auto=webp&s=87bef0c9f0cc7c40d947a5244a9f0b782de44ceb
https://preview.redd.it/6axktszhjde61.jpg?width=1267&format=pjpg&auto=webp&s=e65063aa0cb1ed0a01f599b873fb6fd7aa123f2f
https://preview.redd.it/2xs4tddijde61.jpg?width=1267&format=pjpg&auto=webp&s=6ac5c857847506c80cbec5edf50ec9e2fa39f076

In the new version on Jan. 28, Auto Chess will not only bring new gameplay but also meet its new milestone: Auto Chess will be fully released on PlayStation4!
Every player can go to the PS4 store to download and play the game for free. Since Auto Chess has been released on EPIC and WEGAME, it's now a competitive game that crosses PC, mobile, and PS three platforms.
Download here:
https://store.playstation.com/en-us/product/UP6254-CUSA24975_00-AUTOCHESS202010A
Pour the hard work, and pursue the ultimate gaming experience
https://preview.redd.it/yr98z0ejjde61.jpg?width=1267&format=pjpg&auto=webp&s=3e15b8b3c5f3bca58f92e05e88b88049253528e8
As an inventor of the auto battler game genre, Auto Chess is always looking into the future. Being a popular game for a while is not their limit, and they want to make Auto Chess an evergreen game like MOBA and FPS.
To achieve this goal, only updating the game is not enough. Creating a comfortable environment for players is also important.
https://preview.redd.it/d9tnzmqkjde61.png?width=586&format=png&auto=webp&s=f6a87034e522cf39aa6126ea025589972025120d
https://preview.redd.it/71dscf1ljde61.png?width=584&format=png&auto=webp&s=5635631de675cae9b01a03acbf1c4eb6665d0d5e
(Dev Logs and Game Tips on official SNS account)
On Facebook, Twitter, Discord, Reddit, Youtube, NAVER CAFE, VK, Weibo, TapTap, Bilibili, QQ group, etc., you can always find the Auto Chess team communicating with players around the world. It's easy to contact an official team member on all those platforms.
Global Community:
They not only built the official community on the SNS platforms but also hosted offline player meetings in Chengdu, Beijing, Japan, South Korea, and many other regions. We'd like to thank the players' support with our actions and activities.
Search "Auto Chess" on Facebook, Twitter, YouTube, Discord to join the big family.
(Chengdu)
(Japan)
(South Korea)
Being a fair competitive strategy game, E-sports is a very important part of Auto Chess. The official team has held many international offline, community online, community championship matches. And bring lots of opportunities for Auto Chess players to join the E-sports match and win honor and prize.
(2019 Shanghai International Invitational)
(2020 International Rivalry)
(International Online Matches)
Many game fans are contributing to the community willingly because they enjoy the environment the Auto Chess team provides. They provided tons of amazing fanart, and help to build an excellent community environment a lot.
https://preview.redd.it/khpmbp5yjde61.png?width=1980&format=png&auto=webp&s=2415067e1dcd8b42fdcd67e948f782511af2347b
The Future Plan
Auto Chess has built a deep relationship with players through the warm community atmosphere and high-frequency interactions. But they are going to do more to make this game a better E-sports game. The Auto Chess team wants to bring more playable content with interesting chess pieces, synergies, etc. This will make the game always fresh for players.
The Auto Chess development team has made a detailed plan for the future. Including 2V2V2V2 and 4V4 group competition modes, they also plan to develop new races, new classes, new chess pieces, and new mechanisms. The team will also continue optimizing the game experiences on chess shop refreshing, matchmaking system, and more. Please looking forward to it!
Conclusion
Auto Chess is still young, but it has encountered many difficulties by continuously attempting. But it will not flinch. The team will continue trying. And because of those attempts, Auto Chess can make the gameplay always unique among the followers, and bring better experiences to players.
Holding the dream that making Auto Chess an excellent E-sport game, and make the game more fun to play, the team won't stop exploring and hope to bring more happiness to players!
“HEROES COME AND GO, BUT LEGENDS ARE FOREVER”
Auto Chess will step on its way firmly, and never give up. To bring more fun and become the benchmarking products in this game genre is always their aim!
submitted by AutoChessOfficial to AutoChess [link] [comments]

I just bought FighterZ on Xbox (really excited!) and I have some questions about the community

Hello everyone! So I just got FighterZ for Xbox One (or BC on Series) and I have some questions about the online community/player base on this platform:

  1. How active is the FighterZ community on Xbox, is it easy to find matches online? How is ranked?
  2. Can I play FighterZ on Xbox competitively as my main and only platform?
  3. Is there an online competitive community on Xbox?
  4. Is it true that with offline tournaments there's no problem with playing with an Xbox controller as long as you bring your own adapter to PS4?
I know that almost 99% of offline tournaments are run on PS4, but I've heard that with offline tournaments there's no problem with playing with an Xbox controller as long as you bring your own adapter to PS4, if that's true it's a relief!
But I am mostly worried about the online community (you know the current worldwide situation) and I am wondering if there's a competitive online community on Xbox that runs online tournaments (even if it is a small community).
I wish the game gets cross-play in the future, that would be great for the community! But hopefully, right now I can find an active/competitive online community on Xbox, even if it;'s the smallest one across all platforms.

I really hope I can find an Xbox community, I am just getting into the game (I just bought it on Xbox) and I hope my purchase was worth it (not because of the game but because of the platform player base)
submitted by JuanseGamer22 to dragonballfighterz [link] [comments]

Maneater (PS5) [Official Discussion]

Official Game Discussion Thread (Past game discussions: General | Specific)

Maneater (PS5)


https://preview.redd.it/vq97a5vttk961.png?width=236&format=png&auto=webp&s=cdb2101054c02fca7e79b2e503e1987cc74602a0
Synposis:
Experience the ultimate power fantasy as the apex predator of the seas - a terrifying SHARK! Maneater is a single player, open world action RPG (ShaRkPG) where YOU are the shark.
Starting as a small shark pup you are tasked with surviving the harsh world while eating your way up the ecosystem. To do this you will explore a large and varied open world encountering diverse enemies - both human and wildlife. Find the right resources and you can grow and evolve far beyond what nature intended, allowing the player to tailor the shark to their play style.
This is fortunate, because to get revenge on the cruel fisherman that dismembered you will take evolving into a massive shark, an apex predator of legends. Eat. Explore. Evolve.

Available on PS+ until: 1st February 2021
Release date: 12th November 2020
Player(s): 1 - offline
How Long to Beat Main Story: [8 hrs]
Platinum Trophy Difficulty (Length): 2/10 (12-15 hrs)
DLC included: No
Note that this game is not available to play on PS4 but the PS5 version can be added to your library in case you decide to get a PS5 in the future.
If you want to discuss any major story plots - please make sure to tag spoilers properly with context!
Either use spoiler button in the text editor or use:
>!spoiler text goes here!< 

Feel free to share your own experiences on the game below.
submitted by ZPE to PlayStationPlus [link] [comments]

September Update Follow-Up

Hi everyone, it’s been a busy few days for us with releasing the September Update, preparing for free to play next week, and kicking off our competitive tournaments test today. We’ve also been poring over your feedback on the sub, social, and our Discord server. Here’s what we’re working on:
Thank you all for your feedback on here as well as your patience as we work through some of these hurdles, and we hope you have a chance to hop into some of the tournaments running today -- if you do, let us know what you think on here or in Discord.
submitted by Psyonix_Devin to RocketLeague [link] [comments]

Is it too late to buy the game and play online? Honest answers for an old player.

Edit: Thanks for all the replies. TL;DR: Not interested in FUT. Just wandering if I can survive online these days in Seasons and if I can find mature and friendly Pro Clubs.
Hello everyone,
I am a casual player (PS4) close to my 40s, still haven't bought the game this season and I need some honest advice. I used to play FIFA a lot back in the day with friends but due to 'life', I have played minimally the last 5-6 years. I consider myself a below average player at the moment and to be frank I'm worried that young guys these days are a lot better in video game skill than my generation in our 20s.
- Is it too late for me to buy the game and start playing online on a decent level? I'm not to eager to play offline apart for a few hours (5-10 maybe?) of training I guess. Not interested in FUT either, just Online Seasons and Pro Clubs.
- How good do you have to be to play in lower divisions in Online Seasons? Will it be a massacre? :P
- Do you think I'll be able to find eventually any Pro Club to join and play casually with a friendly, mature vibe?
Thanks for any feedback!
submitted by ZenBaller to FIFA [link] [comments]

The Future of GBVS: Predictions on what I think will happen

There are alot of doom and gloom threads but honestly those are pretty standard for anime fighters. Granblue is not doing as bad as people think. It debuted as the top seller on its release as reported by Famitsu last year.
The community is also split between PS4 and PC, while NA sees some empty lobbies (they are ok right now because Yuel), Japan is still pretty populous. The game also has a fairly large unsung casual player base. While hardcore fighters may not like it, the RPG mode and single player content is pretty significant full with unlocks and unique raid bosses. I know quite a few Granblue VS players that play that but don't necessary go online to get owned by high tier players that dominate the scene.
SALES AND PREDICTIONS:
Sales wise, GBVS was a success in both NA and Japan, mostly Japan. The game actually outsold some other significant ArcSys IPs (I cannot confirm but this may even include GGXRD:REV2, which is ArcSys' flagship).
Evidence: https://www.gematsu.com/2020/02/granblue-fantasy-versus-shipments-and-digital-sales-top-150000-in-japan-and-asia
Evidence 2: https://www.eventhubs.com/news/2020/ma28/granblue-fantasy-versus-sales-cross-200000-copies-japan-alone-cygames-announces/
So let's math this out:
59.99 x 200,000 (in just Japan) = $11,998,000. If there were 40 people working on this game with 50k salaries, your looking at 2,000,000 in overhead. Advertising in the US has been minimal, so your looking at just japan promotions. Even if this was 4,000,000 in costs you still have a pretty significant profit of several million -just in Japan. This is not counting NA, PC port, or season pass/microtransactions.
During interviews it was stated that the GBVS player base in Japan is an even split between GB mobile fans and fighting game players of varying skill levels. The GB japanese mobile community is absolutely rabid, large, supportive, and loves seeing their favorite characters get the ArcSys treatment.
Despite what people say, as a fighting game that has not seen a major price drop, GBVS is doing quite good. The fact that the price is still high and has not seen massive markdowns shows confidence from ArcSys and Cygames in GBVS's selling power.
The health of the hardcore fighting game and tournament scene (which has been fatalitied by COVID) is not a reflection of overall GBVS health.
Sales wise, I already think GBVS has done well enough to carry it all the way through S3's character pass.
CHARACTER PASS 2 AND 3:
GBVS will 100% get a 3rd character pass that will cover the "What makes the skies blue (WMTSB)" angel arc. After season pass 2, the story will shift to the Sandalphon and Lucillius to kick off and cover WMTSB. WMTSB is arguably the most memorable and epic story told in GB, there is no way that it won't make it into GBVS in some form. In fact I would say that the ENTIRE game is building up to GBVS' own flavor of WMTSB and the final face off between Sandalphon and Lucillius.
Predictions:
Season pass 2 after Anre we will get a random assortment of characters that don't necessarily fit into the story of the WMTSB.
When GBVS S3 drops Sandalphon will 100% be the flagship character just like Belial was for S2. This will rekindle the game and was always planned.
I do think S3 will be the last character pass to GBVS. With the first character being Sandalphon and the final character being the last boss (Lucillius) this neatly wraps up the game roster and full story. I fully believe that WMTSB as the final arc to conclude the story and roster of GBVS was always the original plan.
WHAT HAPPENS AFTER GBVS IS COMPLETE?
Following GBVS and the WMTSB story, GBVS will be considered "complete" by Cygames and ArcSystem works. This was the plan and lines up with the release of GB:ReLink, which gives people who want to a medium between the mobile game and fighter with action combat a place to go.
GB:ReLink will release sometime in 22 and by the time GBVS ends, it will have establishment to accept more players interested in the GB world.
At this point we can expect to see a "complete edition" of GBVS go on sale which has all the content and the full roster. At this point and after this complete edition goes on sale, we can start seeing major discounts to the game (same thing happened to Street Fighter 5 with World Championship Edition).
WHAT ABOUT ROLLBACK?
GBVS has no chance on getting rollback outside of when the "complete" edition hits. Throughout the lifetime of the game, Cygames/Arksys will analyze the situation and make a decision on rollback. If any rollback will be added, it will be for the complete edition. The addition of rollback depends on how strongly the game is followed and its forecasted health when complete edition drops. By then a decision would have already be made and rollback would have been worked on for a significant time period.
DBZ Fighter Z is ArcSys's most successful game ever, with a playerbase of THOUSANDS not hundreds but THOUSANDS of players. If the technical limitations are preventing rollback in that game, which is heavily supported and bankrolled, prospects don't necessary look good for GBVS.
However, technology changes and there may be forms of rollback that are compatible with GBVS that require less work. We know ArcSys is experimenting with this on STRIVE.
If GBVS Complete does not have rollback, the prospects of the game officially getting rollback support will be significantly decreased and will need to be community driven.
What I mean by this is that just like GG:XX Accent Core + R and other older titles, the modding community will need to take matters into their own hands once complete edition is released and work it themselves. If there is enough interest, ArkSys/Cygames may step in.
ENDING THOUGHTS:
The future for GBVS looks relatively decent. Doom and gloom and spreading FUD don't necessary help the game. The game is not in any immediate danger of being discontinued or unsupported. It has a clear plan that has an end, and I fully believe it will reach that end.
What is important is how the community continues the game. The greatest contribution any player can make is to play, play online, support your scene (online + post COVID offline) and bring new players in.
submitted by lordhelmos to GranblueFantasyVersus [link] [comments]

My daughter and I just discovered this game a couple of weeks ago, and we have some questions.

Background: We're playing two-player split-screen on PS4. We each have our own PSN accounts, though we're playing the game from physical media.
Forgive the noob-ness...
  1. She started playing first. She logged into her account on the PS4 and started playing. A day or two later I logged into my account on the PS4 and started playing. She joined me in my game by picking up the second controller, logging in as her, then we switched back to my account (where Ark was already running) and she joined me — but when she joined me she had a brand new character, NOT the character she was already playing/using when she's playing solo. This seems dumb/not right to me. Aren't Ark characters tied to PSN identities? Given that she had to login under her identity (which has her PSN account attached to it) in order to play two-player with me, shouldn't the character she was playing while solo on her account be playable when she's playing two-player with me?
  2. Assuming the answer to #1 is "no, you idiot" then is there any way that characters can be made "independent" of whatever saved game you're playing in? For example, could I start a new game on a new part of the island while taking my (level 60) character with me? Could my daughter login to the PS4 under her account and start a new game on a new part of the island while taking her (level 60) character with her? I have a feeling that I'm thinking of this the wrong way, that characters aren't tied to PSN accounts but rather to the game that's being played, and that game is tied to the PSN account. Yes? No?
  3. I know that I can start a new game on a different map, effectively having two characters (one on each map). If I create a new game on the SAME map, will that wipe out my previous game? IOW, if I have a level 60 character on the island map and I create a new game on the ragnorak map, my new game has a new character. But if I have a level 60 character on the island map and I create a new game on the island map, will my level 60 character disappear?
  4. While playing two-player we're part of the same tribe. We've found that if one of us stays in our base and does nothing while the other person explores and crafts and does things, the player in the base earns a certain amount of "shared experience" and can conceivably level up by doing nothing. Is this cumulative even if the other player isn't online? IOW, if I started playing solo and earned "1000 experience points", then my daughter jumped into my game, will she gain that "partial credit" for the 1000 experience points that I earned while she was offline? Or does that "partial credit" only happen when she's in the game while I'm earning the experience?
Thanks.
submitted by bubonis to ARK [link] [comments]

First time buying console [PS5] need advise

So I’ve finally decided to spend 4 months of my savings towards PS5 (parents could never afford the earlier playstations) and it has been my dream since more than a decade now
If you guys can help answer the below noob questions that would be great for me
  1. Can I buy the PS4 discs and plug and play into the PS5? Like GOW, Spider-Man etc for now since PS5 dedicated games are very few
  2. Any hidden charges in PS+ apart from 3k annually?
  3. Benefits of PS+ apart from online gaming?
  4. Can I connect any Bluetooth earphones with the PS5? Or will have to purchase PS5 dedicated ones
  5. What’s the probability of PS5 being on stock on 12th? And what’s my best chance/ any tips for online/offline stores
submitted by utah2112 to IndianGaming [link] [comments]

My exit plan for MyClub

Just sharing my exit plan for MyClub this year that helped me to prolong my time playing the game last year 😌
I have pretty much only played MyClub on PES 21, main reason being because you cannot import legends into Master League until you unlock them in MyClub (I think that's still the case on PS4).
As a United fan born in the early 90s, I have Beckham and some La Liga legends Xavi, Puyol and Ronaldinho (with a few others) that I actually care about using in my Master League. So as soon as I get enough eFootball points for Diego Forlan, I am outta there! 🤣 I would get Irwin as well if possible, but I need that Forlan. Then again by the time I can afford Forlan, they may have also brought out featured Yorke and Cole so I may exit sooner if I can get one of them. Robson was before my time.
Just played 2 Match days matches to get the eFootball points, both absolutely horrendous players with Rumenigge and c*nt mindsets that Jose Mourinho would be mighty proud of! Not to mention particularly blood boiling refereeing decisions that should have given me 2 penalties 🤬😅
Cannot wait to leave online play behind! I know offline has its issues but its nowhere near as bad. I think I'll probably enjoy Master League even more this year with the slight gameplay improvements from PES 20.
Forlan, come to papa 😍
submitted by RickRozay3000 to WEPES [link] [comments]

can you play games offline on ps4 video

How to Play Disc-Based Games  PS4 FAQs - YouTube Top 10 4 Player Local Co-Op PS4 Games - YouTube how to play ps4 offline on a laptop - YouTube Downloading Games  PS4 - YouTube Play League of Legends in Offline Mode - YouTube How to Boot Someone Offline PS4 How to take Any ...

15 Best PS4 Games That Don't Require An Internet Connection. There are some incredible multiplayer games on the PS4, but some single-player campaigns are just as fun and don't require an internet ... Good news: you can indeed play games. We tested the PS4 with multiple disc-based games offline and unpatched, and while most titles installed their own utterly mysterious software updates from the ... Step 1 turn on your ps4 Step 2 move on store Step 3 looking for FREE GAME , there are many kind of game include offline and online Step 4 download and play game Ps: the online free game which you can play without plus Wll just to get clear. If you don't have an internet connection for the PS4 can you play all games on physical disc? Yes (currently), but there are frequent updates that you might want to have that... Top 10 Best offline PS4 Games you need to play in 2020. There are many incredible multiplayer online games like Fortnite and PUBG on the market; however, Sony's PlayStation 4 features tons offline story-driven narratives, video games of exclusives and non-exclusives that can be enjoyed without the need of the internet. As we mentioned before, it’s not possible to play games from older platforms by inserting a disc or downloading them from the PlayStation Network. That is, unless you’re willing to fork out ... The latest high-profile game to get cross-play is Call of Duty: Modern Warfare (2019), which you can play across PS4, Windows PC, and Xbox One.. Activision calls it "the first time in Call of Duty ... "We are excited to announce that starting today, you will be able to stream as well as download PlayStation Now games to your PS4 system so that you can play both locally and offline, all with a ... To play your digital games on another system, you have to be online so Sony can verify the licenses. Here’s how to check and see if your PS4 is set as your Primary System: Log into the PSN from ... Can I play digitally purchased games offline? ... If the game doesn't require you to be online, then you dont need to be online. Just make sure to activate your PS4 as primary so it doesn't need to verify your license every time. level 2. Original Poster 1 point · 1 year ago. Will do, ...

can you play games offline on ps4 top

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How to Play Disc-Based Games PS4 FAQs - YouTube

Tutorial / Guide on how to play League of legends in Offline mode!Appear offline to everyone else.This will let you play league while your client is offline.... https://www.playstation.com/supportLearn how easy it is to download digital PS4 games. This includes content purchased from the PlayStation Store and content... Watch more PlayStation 4 FAQs videos: http://www.howcast.com/videos/515519-How-to-Play-DiscBased-Games-PS4-FAQsSo how do you play disc based games on the PS4... https://tmacdev.com/forum/files/file/4-remote-play-free-alpha/https://tmacdev.com/it dont work if https://tmacdev.com/ they dont update it if you wana FIND T... COMMENT IF YOU NEED HELP I CAN DO IT FOR YOU!Alrighty guys, today I wanted to share with you a simple yet effective way off booting someone offline simply wi... Please help support the channel by donating to my Patreon in the link below https://www.patreon.com/user?u=22799325Top 10 4 Player PS4 Games: Get some mates ...

can you play games offline on ps4

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